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There are lot of dithering algorithms there, but  i found the modulation style is not common, and i really love this effect , so i implemented it in Godot, 

but if you need it in Unity or other game engine let me know, 

i could try to convert it for you. 

(meanwhile is glsl family i think there is not big deal )


Usage : It's a single gdshader file, just attach it to a shader material ( canvas_item only , no 3d) and apply to your texture, sprite or any node thats contains a texture.


* single gdshader file, yeah, you get the source code :)

* tons of parameter to adjust, wave, colors, directions, and more... 

*animatable

*Color channel mapping

*Glow lines

*performant

* Active Tech Support ( I am in Asia zone)

Licensing:

You can use the gdshader, modify it in your any project, 

It's not allow :

 - Resell 

  - Pack it with other template assets to sell !!

- upload the code to public. (e.g.:  submit it to a public git repo, or submit to gdshader.com) , paste the code to forum, discussion )

  -  Feed it to AI

Glow


Wave Animation


Tons of parameters !



Make your style unique !!





Sample Image Credits :

https://www.pexels.com/photo/elegant-woman-in-delicate-white-dress-indoors-33018...


https://www.pexels.com/photo/close-up-photo-of-woman-sitting-on-chair-12286867/

https://www.pexels.com/photo/dreamy-portrait-of-woman-in-soft-light-30215474/

Purchase

Get this tool and 2 more for $25.20 USD
View bundle
Buy Now
On Sale!
30% Off
$20.00 $14.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $14 USD. You will get access to the following files:

modulation_advanced_itch.gdshader.zip 3 kB

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